
Total Garbage
They make it. You collect it. You turn it into profit!
A chill 3D driving sim about building a waste-collection empire. Drive, collect, dump, upgrade, repeat — then push into new districts with bigger trucks and bigger loads.
Overview
About Total Garbage
Garbage is everywhere, and it’s yours for the taking! From everyday rubbish to valuable resources, the world is packed with stuff just waiting to be collected. Load it up, cash it in, upgrade your operation, and turn a mountain of waste into a money-making machine.
Gameplay
Drive, collect, dump, upgrade, repeat. It’s simple, satisfying, and surprisingly addictive. Take your truck out into the world and gather garbage of all shapes and sizes. Fill up collection containers to earn money and tokens, then reinvest your hard-earned rewards into better trucks, upgrades and production facilities. Increase your collection capacity, speed up resource production, and build a more efficient operation. The bigger your setup gets, the more you can collect.
Explore
There’s more to discover than meets the eye. Explore the district, uncover different types of resources, and seek out areas where the rewards are even greater. Keep your eyes peeled for hidden Statues and Golden Bins scattered throughout the world.
More districts. More vehicles. More garbage.
- Downtown District — busier urban streets packed with new places to collect.
- Rural and Industrial Districts — farmland and industrial areas offering larger quantities of resources.
- More Vehicles — unlock new vehicles, each offering different ways to tackle the job.
- New Ways to Collect — cranes for clearing scrapyards, specialised vehicles, and ships that trawl the harbour for floating garbage.
- Specialist Access — some areas only open once you’ve earned the right vehicle.
Roadmap
Total Garbage is an ongoing project with plenty of room to grow: more districts, more vehicles and new collection mechanics, plus a unique musical score, voice-overs and more atmosphere. Support will initially go towards getting the game ready for launch on Steam and the Epic Games Store — and your feedback on Discord helps shape what comes next.
- 01
Drive. Collect. Dump. Upgrade.
Gather garbage of all shapes and sizes, fill collection containers to earn money and tokens, then reinvest in better trucks, upgrades and production facilities.
- 02
A living district
Day/night cycle with street lamps and moonlight, AI traffic that gives way at junctions, bins that refill every six in-game hours.
- 03
The Industrial Sector
A 55-junction road grid of warehouses, works and yards — sawmill, chemical works, petrol station, a free rest area and 150+ bins, skips and kerbside piles.
- 04
Hunt the hidden stuff
Statues and Golden Bins are scattered across the world. Some things are worth more than others — finding them all won't be easy.
Radio chatter & resident comedian
Meet Uncle Ray
Uncle Ray talks you through the job and reacts to everything you do — crashes, full cargo, low fuel, golden bins and fines. Expect encouragement, deadpan jokes and the occasional look of pure disgust.
Happy
Deadpan
Concerned
Disgusted
Media
Screenshots & footage
Select any image to view it full size.
Kerbside collection— open larger view
Scrapyard crane— open larger view
Night shifts— open larger view
Night sweeper— open larger view
Large container hauler— open larger view
Fuel's Gold petrol station— open larger view
Downtown on the horizon— open larger view
Per-vehicle upgrade trees— open larger view
You found a Golden Bin!— open larger view
Out on the road— open larger view
Scrap van— open larger view
Downloads
Playable builds
Builds are hosted on itch.io. Windows 10/11, 64-bit.
- Available
Vertical Slice
Vertical Slice
- Version
- Prototype — Industrial Sector update
- Updated
- Platform
- Windows
- Size
- 458 MB
Rebuilt from the ground up in C++. Drive, collect, weigh in and upgrade across Urban Decay and the brand-new Industrial Sector, with AI traffic, a day/night cycle and auto-save.
Release notes & known issues
What's in it
- New Industrial Sector region with sawmill, chemical works, petrol station and rest area.
- Truck yard, mechanic workshop, weighbridge and gate access.
- Fuel, tiredness, day/night cycle and auto-save.
Known issues
- Random traffic spawning, gridlock fixes and moving traffic dots on the minimap are still to come.
- Floating bin signs are planned but not built yet.
- Coming soon
Released Version
Full Release
- Version
- TBA
- Release
- TBA
- Platform
- Windows
Planned for Steam and the Epic Games Store.
Not uploaded yet. Follow the development updates to hear when it lands.
- Coming soon
Development Build
Latest Development Build
- Version
- TBA
- Release
- TBA
- Platform
- Windows
The next update on the road to Steam and the Epic Games Store — more districts, vehicles and ways to collect.
Not uploaded yet. Follow the development updates to hear when it lands.
Devlog
Development updates
Follow Total Garbage as it grows.

Welcome to the Industrial Sector
A whole new region just dropped — 55 junctions, 35 blocks of warehouses and works, a sawmill, chemical works, petrol station, rest area and 150+ bins, skips and kerbside piles.

AI cars, reloading bins, moonlight. And more!
Street lamps and moonlight for night shifts, 13 AI traffic cars that give way at junctions, bins that refill every six hours, a reworked minimap and sharper steering on all seven trucks.

Garbage Types Collection
The core loop comes together — collecting, cargo inventory, the weighbridge, mechanic workshop, per-vehicle upgrades, the showroom, fuel, damage and recovery, day/night and container haulage.

Reworked from the ground up
Total Garbage has been rebuilt since last spring, moving from Blueprints to a predominantly C++ architecture — ready for the vertical slice.

Card functionality complete!
Bins now drop random power-up cards that apply timed modifiers — earned, displayed, clicked and consumed through a new widget.
Community
Related links
Feedback, bug reports and ideas are always welcome.
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